Visualization and the Digital Humanities: Moving towards Stronger Collaborations, 2018
Adam James Bradley et. al. IEEE Computer Graphics and Applications (accepted but not yet published)

Machines and Humans, Schemes and Tropes, 2018
Adam James Bradley and Michael Ullyott.
Early Modern Literary Studies (accepted but not yet published)

Past Texts, Present Tools, and Future Critics: Toward a Rhetorical Schematics, 2018
Adam James Bradley and Michael Ullyott in Shakespeare’s Language in Digital Media: Old Words, New Tools (Digital Research in the Arts and Humanities), Abingdon: Routledge.

Textension: Digitally Augmenting Document Spaces in Analog Texts, 2018
Adam James Bradley, Jay Sawal, Sheelagh Carpendale, and Christopher Collins.
Currently in submission to Digital Humanities Quarterly.

Metatation: Annotation as Implicit Interaction to Bridge Close and Distant Reading, 2017
Hrim Mehta, Adam James Bradley, Mark Hancock, and Christopher Collins.
in (TOCHI) ACM Transactions on Computer-Human Interaction,
Volume 24 Issue 5, Article No. 35

Routledge Encyclopedia of Modernism, 2017
Adam James Bradley
Entries on Alan Matheson Turing and Relativity (forthcoming).

In the End was the Word: a Computational Approach to T.S. Eliot’s Diction, 2017
Adam James Bradley
in Reading Modernism with Machines, Palgrave Macmillan.

Language DNA: Visualizing a Language Decomposition, 2016
Adam James Bradley, Travis Kirton, Sheelagh Carpendale, and Mark Hancock
Digital Humanities Quarterly 2016.10.4.

DHQ 2016.10.4

Gendered or Neutral? Considering the Language of HCI, 2015
Adam James Bradley, Cayley MacArthur, Mark Hancock, and Sheelagh Carpendale
Proceedings of the 41st Graphics Interface Conference
pp. 163-170